It's easy enough to understand what a native application is: an application that was coded using the native language of the platform. Keep in mind that the purpose of this image is to highlight the benefit of the hybrid approach, I'm not attempting to say "Look! The hybrid approach has 3/3 ticks in these areas and is, therefore, the best solution possible". Please note that there are a lot of factors not included in this infographic, and a hybrid approach is not always the best solution: If you're a little short on time, here's a little infographic I made that highlights the appeal of the hybrid approach in a very simplified way. Understand the Difference Between Native, Hybrid and Web Applicationsīefore you even get started, you should understand why you're building a mobile application with web tech and what the difference is exactly between a web app, and what is commonly referred to as a hybrid app, and a standrd native app. I've created this step-by-step guide to point you in the right direction - no matter where you are along your app store journey, this article should help give you the context you need. There are a few conceptual differences to understand when creating an HTML5 mobile application, and you can easily get stuck somewhere along the way. There are a few steps between here and there, though. If you pay attention to design/quality and spend an appropriate amount of time learning how to build good mobile applications with web tech, then you can create high quality applications indistinguishable from standard native applications in most cases (another problem with the reputation of HTML5 mobile applications: people assume the good ones are just "normal" native applications!). This has given HTML5 mobile applications a bit of a bad rap, since it is so easy to create mobile applications with HTML5 web technologies, naturally there are a lot of bad ones out there. A problem with web tech is that it has a low barrier to entry and it will let you do anything, even if what you end up building is nowhere near what a mobile application "should" look like. Android and iOS applications have a set of norms that - if you stray to far from them - can make your application look amateurish and bad (or as many people might say "not native"). Users of mobile applications have come to expect a certain level of quality and design from the applications they use. You can submit an application built entirely with web technology to both of these stores just like you would a native application (even if you don't have a Mac), and for the majority of use cases it can look, feel and perform just as well as native applications - as long as the application is designed well. If you're reading this you would probably already have a decent idea of what an HTML5 mobile application is, but you might not know how to actually get one on the Apple App Store or Google Play.
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